Calamity Engine
1.0.0
A cross-platform 2D game engine written in C++ and SDL3.
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Static Public Attributes
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List of all members
PhysicsConstants Struct Reference
#include <
definitions.hpp
>
Static Public Attributes
static constexpr float
scale
= 0.01f
Detailed Description
this is needed for physics scale and to avoid a stupid circular import
meant for internal use
Member Data Documentation
◆
scale
constexpr float PhysicsConstants::scale = 0.01f
static
constexpr
The documentation for this struct was generated from the following file:
backend/core/
definitions.hpp
PhysicsConstants
Generated by
1.9.8