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Calamity Engine 1.0.0
A cross-platform 2D game engine written in C++ and SDL3.
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Go to the source code of this file.
Classes | |
| class | Window |
Enumerations | |
| enum class | RenderLogicalPresentation { DISABLED , STRETCH , LETTERBOX , OVERSCAN , INTEGER_SCALE } |
| enum class | WindowFlags { FULLSCREEN = 0x0000000000000001 , OCCLUDED = 0x0000000000000004 , HIDDEN = 0x0000000000000008 , BORDERLESS = 0x0000000000000010 , RESIZABLE = 0x0000000000000020 , MINIMIZED = 0x0000000000000040 , MAXIMIZED = 0x0000000000000080 , INPUT_GRABBED = 0x0000000000000100 , INPUT_FOCUS = 0x0000000000000200 , MOUSE_FOCUS = 0x0000000000000400 , MODAL = 0x0000000000001000 , HIGH_DPI = 0x0000000000002000 , MOUSE_CAPTURE = 0x0000000000004000 , ALWAYS_ON_TOP = 0x0000000000010000 , UTILITY = 0x0000000000020000 , TOOLTIP = 0x0000000000040000 , POPUP_MENU = 0x0000000000080000 , KEYBOARD_GRABBED = 0x0000000000100000 , FILL_DOCUMENT = 0x0000000000200000 , TRANSPARENT = 0x0000000040000000 } |
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