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Calamity Engine 1.0.0
A cross-platform 2D game engine written in C++ and SDL3.
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This is the complete list of members for Frame, including all inherited members.
| Frame()=default | Frame | |
| Frame(const Rect _rect, const Vector2 _origin={0.5, 0.5f}, const Color _modulate=Color::WHITE) | Frame | inline |
| load(Archive &ar) | Frame | inline |
| modulate | Frame | |
| origin | Frame | |
| rect | Frame | |
| save(Archive &ar) const | Frame | inline |