Calamity Engine 1.0.0
A cross-platform 2D game engine written in C++ and SDL3.
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Component Member List

This is the complete list of members for Component, including all inherited members.

exit()Componentinlinevirtual
getNode() constComponent
initialize()Componentinlinevirtual
input(InputEvent &event)Componentinlinevirtual
load(Archive &ar)Componentinline
physicsUpdate()Componentinlinevirtual
postLoad()Componentinlinevirtual
render(std::shared_ptr< Window > window)Componentinlinevirtual
save(Archive &ar) constComponentinline
setNode(Node *n)Component
update(float deltaTime)Componentinlinevirtual
~Component()=defaultComponentvirtual