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Calamity Engine 1.0.0
A cross-platform 2D game engine written in C++ and SDL3.
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#include <definitions.hpp>
Public Member Functions | |
| Circle () | |
| Circle (const b2Circle &circle) | |
| operator b2Circle () const | |
| template<class Archive > | |
| void | serialize (Archive &ar) |
Public Attributes | |
| Vector2 | center = {0.5f, 0.5f} |
| float | radius |
A simple circle class.
| Circle::Circle | ( | ) |
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explicit |
| Circle::operator b2Circle | ( | ) | const |
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inline |
| Vector2 Circle::center = {0.5f, 0.5f} |
| float Circle::radius |