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Calamity Engine 1.0.0
A cross-platform 2D game engine written in C++ and SDL3.
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#include <cereal/types/polymorphic.hpp>#include "../../core/definitions.hpp"#include "../../utils/logger.hpp"#include "../../core/node/components.hpp"Go to the source code of this file.
Classes | |
| class | Material |
| class | Shape |
| class | BoxShape |
| class | SegmentShape |
| class | CircleShape |
| class | CapsuleShape |
| class | PolygonShape |
| class | ShapeSprite |
| struct | RaycastResult |
| class | Raycast |
| CEREAL_REGISTER_POLYMORPHIC_RELATION | ( | Shape | , |
| CapsuleShape | |||
| ) |
| CEREAL_REGISTER_POLYMORPHIC_RELATION | ( | Shape | , |
| CircleShape | |||
| ) |
| CEREAL_REGISTER_POLYMORPHIC_RELATION | ( | Shape | , |
| PolygonShape | |||
| ) |
| CEREAL_REGISTER_POLYMORPHIC_RELATION | ( | Shape | , |
| SegmentShape | |||
| ) |
| CEREAL_REGISTER_TYPE | ( | BoxShape | ) |
| CEREAL_REGISTER_TYPE | ( | CapsuleShape | ) |
| CEREAL_REGISTER_TYPE | ( | CircleShape | ) |
| CEREAL_REGISTER_TYPE | ( | PolygonShape | ) |
| CEREAL_REGISTER_TYPE | ( | SegmentShape | ) |