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Calamity Engine 1.0.0
A cross-platform 2D game engine written in C++ and SDL3.
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This is the complete list of members for Signal< Args >, including all inherited members.
| connect(std::function< void(Args...)> cb) | Signal< Args > | inline |
| disconnect(std::function< void(Args...)> cb) | Signal< Args > | inline |
| fire(Args... args) | Signal< Args > | inline |
| fired | Signal< Args > | |
| reset() | Signal< Args > | inline |