Calamity Engine 1.0.0
A cross-platform 2D game engine written in C++ and SDL3.
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Shape Member List

This is the complete list of members for Shape, including all inherited members.

applyMaterial(const Material &material)Shape
load(Archive &ar)Shapeinline
originShape
postLoad()Shapeinlineprotected
save(Archive &ar) constShapeinline
setSensor(bool sensor)Shapeinline
shapeDefShape
~Shape()=defaultShapevirtual