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Calamity Engine 1.0.0
A cross-platform 2D game engine written in C++ and SDL3.
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This is the complete list of members for SegmentShape, including all inherited members.
| applyMaterial(const Material &material) | Shape | |
| load(Archive &ar) | SegmentShape | inline |
| origin | Shape | |
| postLoad() | Shape | inlineprotected |
| save(Archive &ar) const | SegmentShape | inline |
| scaledSegment | SegmentShape | |
| segment | SegmentShape | |
| SegmentShape()=default | SegmentShape | |
| SegmentShape(Vector2 point1, Vector2 point2) | SegmentShape | |
| setSensor(bool sensor) | Shape | inline |
| shapeDef | Shape | |
| ~Shape()=default | Shape | virtual |