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Calamity Engine 1.0.0
A cross-platform 2D game engine written in C++ and SDL3.
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This is the complete list of members for Script, including all inherited members.
| exit() | Script | inlinevirtual |
| getNode() const | Component | |
| initialize() | Script | inlinevirtual |
| input(InputEvent &event) | Component | inlinevirtual |
| load(Archive &ar) | Script | inline |
| physicsUpdate() | Script | inlinevirtual |
| postLoad() | Component | inlinevirtual |
| render(std::shared_ptr< Window > window) | Script | inlinevirtual |
| save(Archive &ar) const | Script | inline |
| setNode(Node *n) | Component | |
| update(float deltaTime) | Script | inlinevirtual |
| ~Component()=default | Component | virtual |