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Calamity Engine 1.0.0
A cross-platform 2D game engine written in C++ and SDL3.
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This is the complete list of members for Logger, including all inherited members.
| debug(fmt::format_string< Args... > fmt, Args &&...args) | Logger | inlinestatic |
| error(fmt::format_string< Args... > fmt, Args &&...args) | Logger | inlinestatic |
| exit() | Logger | static |
| info(fmt::format_string< Args... > fmt, Args &&...args) | Logger | inlinestatic |
| init(const std::string &name="Calamity") | Logger | static |
| warn(fmt::format_string< Args... > fmt, Args &&...args) | Logger | inlinestatic |