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Calamity Engine 1.0.0
A cross-platform 2D game engine written in C++ and SDL3.
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This is the complete list of members for Graphics, including all inherited members.
| exit() | Graphics | |
| getTextEngine() const | Graphics | |
| Graphics() | Graphics | |
| loadTexture(const std::string &path, Window *window, TextureScaling scaling=TextureScaling::NEAREST) const | Graphics | |
| renderComponent(const Sprite &sprite, Window *window) const | Graphics | |
| renderComponent(const ShapeSprite &sprite, Window *window) const | Graphics | |
| renderComponent(const Label &label, Window *window) const | Graphics | |
| renderComponent(const AnimatedSprite &sprite, Window *window) const | Graphics | |
| renderComponent(const Tilemap &tilemap, Window *window) const | Graphics |