Calamity Engine 1.0.0
A cross-platform 2D game engine written in C++ and SDL3.
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Graphics Member List

This is the complete list of members for Graphics, including all inherited members.

exit()Graphics
getTextEngine() constGraphics
Graphics()Graphics
loadTexture(const std::string &path, Window *window, TextureScaling scaling=TextureScaling::NEAREST) constGraphics
renderComponent(const Sprite &sprite, Window *window) constGraphics
renderComponent(const ShapeSprite &sprite, Window *window) constGraphics
renderComponent(const Label &label, Window *window) constGraphics
renderComponent(const AnimatedSprite &sprite, Window *window) constGraphics
renderComponent(const Tilemap &tilemap, Window *window) constGraphics