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Calamity Engine 1.0.0
A cross-platform 2D game engine written in C++ and SDL3.
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This is the complete list of members for Engine, including all inherited members.
| accumulator | Engine | |
| appendWindow(std::shared_ptr< Window > window) | Engine | |
| appName | Engine | |
| Engine(std::string _appName="Calamity App") | Engine | |
| exit() | Engine | |
| getWindow(int id) | Engine | |
| initialize() | Engine | |
| last | Engine | |
| now | Engine | |
| physicsTimestep | Engine | |
| removeWindow(int id) | Engine | |
| render(Graphics &graphics) | Engine | |
| serialize(Archive &ar) | Engine | inline |
| update() | Engine | |
| ~Engine() | Engine |