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Calamity Engine 1.0.0
A cross-platform 2D game engine written in C++ and SDL3.
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This is the complete list of members for Color, including all inherited members.
| a | Color | |
| b | Color | |
| BLACK | Color | static |
| BLUE | Color | static |
| Color(int r, int g, int b) | Color | |
| Color(int r, int g, int b, int a) | Color | |
| Color(int hexCode) | Color | |
| Color(int hexCode, int a) | Color | |
| Color(std::string hexCode) | Color | |
| Color(const std::string &hexCode, int a) | Color | |
| g | Color | |
| GREEN | Color | static |
| operator SDL_Color() const | Color | inline |
| operator SDL_FColor() const | Color | inline |
| r | Color | |
| RED | Color | static |
| serialize(Archive &ar) | Color | inline |
| TRANSPARENT | Color | static |
| WHITE | Color | static |