Calamity Engine 1.0.0
A cross-platform 2D game engine written in C++ and SDL3.
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CircleShape Member List

This is the complete list of members for CircleShape, including all inherited members.

applyMaterial(const Material &material)Shape
circleCircleShape
CircleShape()=defaultCircleShape
CircleShape(float radius, Vector2 center={0, 0}, Vector2 origin={0.5f, 0.5f})CircleShape
load(Archive &ar)CircleShapeinline
originShape
postLoad()Shapeinlineprotected
radiusCircleShape
save(Archive &ar) constCircleShapeinline
scaledCircleCircleShape
setSensor(bool sensor)Shapeinline
shapeDefShape
~Shape()=defaultShapevirtual