Calamity Engine 1.0.0
A cross-platform 2D game engine written in C++ and SDL3.
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CapsuleShape Member List

This is the complete list of members for CapsuleShape, including all inherited members.

applyMaterial(const Material &material)Shape
capsuleCapsuleShape
CapsuleShape()=defaultCapsuleShape
CapsuleShape(Vector2 center1, Vector2 center2, float radius, Vector2 origin)CapsuleShape
load(Archive &ar)CapsuleShapeinline
originShape
postLoad()Shapeinlineprotected
save(Archive &ar) constCapsuleShapeinline
scaledCapsuleCapsuleShape
setSensor(bool sensor)Shapeinline
shapeDefShape
~Shape()=defaultShapevirtual