Calamity Engine 1.0.0
A cross-platform 2D game engine written in C++ and SDL3.
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BoxShape Member List

This is the complete list of members for BoxShape, including all inherited members.

applyMaterial(const Material &material)Shape
BoxShape()=defaultBoxShape
BoxShape(Vector2 size, Vector2 origin={0.5f, 0.5f})BoxShape
load(Archive &ar)BoxShapeinline
originShape
polygonBoxShape
postLoad()Shapeinlineprotected
save(Archive &ar) constBoxShapeinline
scaledPolygonBoxShape
setSensor(bool sensor)Shapeinline
shapeDefShape
sizeBoxShape
~Shape()=defaultShapevirtual