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Calamity Engine 1.0.0
A cross-platform 2D game engine written in C++ and SDL3.
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This is the complete list of members for Animation, including all inherited members.
| addFrames(Args... frames) | Animation | inline |
| Animation(std::string _name="Animation", int _fps=30, Vector2 _size={0, 0}, bool _loop=true, bool _autoplay=false) | Animation | inline |
| autoplay | Animation | |
| fps | Animation | |
| frames | Animation | |
| load(Archive &ar) | Animation | inline |
| loop | Animation | |
| name | Animation | |
| save(Archive &ar) const | Animation | inline |
| size | Animation | |
| texturePath | Animation | |
| textureScaling | Animation |