Calamity Engine 1.0.0
A cross-platform 2D game engine written in C++ and SDL3.
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Animation Member List

This is the complete list of members for Animation, including all inherited members.

addFrames(Args... frames)Animationinline
Animation(std::string _name="Animation", int _fps=30, Vector2 _size={0, 0}, bool _loop=true, bool _autoplay=false)Animationinline
autoplayAnimation
fpsAnimation
framesAnimation
load(Archive &ar)Animationinline
loopAnimation
nameAnimation
save(Archive &ar) constAnimationinline
sizeAnimation
texturePathAnimation
textureScalingAnimation